At Absolut Paintball our aim is to give you our customers an event to remember. We have chosen a selection of Paintball Games we know you will enjoy taking part in. Working as a team or individual you must eliminate the opposition, capturing their flag or place a bomb in their camp to win the game. All of our paintball packages have a minimum 6 games for you to take part in. Given prior notice your group will be able to choose the games you want to play.
You must capture the opposing team’s flag and return it safely to your base. If you can avoid mixing it up with the other team, do so. Also, if you do capture the flag, leave a couple of your players behind to slow down the opposition in case they are on their way back with your flag.
Your mission is to seek out and destroy your opposition’s Radar Station, using pre-prepared tactics and cunning you are sure to succeed.
This is a variation to Capture the Flag, but players are only given 21 paintballs each the best tactic is to stay together. One player has twenty-one paintballs, two players have 42 paintballs, three players have 63 paintballs, I'm sure you get the idea.
The teams must rally forth, flag unfurled and charge into the ranks of the enemy and hang your flag in the opposition's flag station. The best thing to do is absolutely forbid the appointed flag carrier to engage if you meet the opposition. Assign at least two people to guard him at all times and assign alternates to stay in the general area to replace the guards if they are eliminated. Leave defenders behind.
Two teams must try to eliminate the other team's captain. Assign an appropriate number of players to guard your captain whilst you’re other team’s members try and eliminate the opposing team’s captain. Another tactic is to have the whole team stay back to defend and wait for the other team. No matter how long it takes, wait for them to show up. They may be trying the same thing. The team with the most patience will usually win this one.
Two players settle an affair of honour. This is a good tie breaker and something to do if you're eliminated early. The best way is to take your time. The first person to shoot usually isn't the winner. Also, keep your paintball gun down and don't raise it until you are facing the target and then bring it up. If you lift your paintball gun first and then turn you are moving the paintball gun horizontally to engage what is essentially a vertical target.
Multiple teams go into the field and slug it out trying to eliminate the opposing teams. One thing you'll learn REALLY quickly, WATCH YOUR BACK AND FLANKS. People will figure out really quickly that while two teams are slugging it out, it's real easy to drop in and blind side one team and then take off. Don't hang around, get a couple of eliminations and get out of there.
Your task is to defend the hill and stop the enemy over running your position and stealing your flag
Defenders: Stop the Attackers from stealing the flag.
Defenders: Take up positions at the extreme outside edges of your areas of limitation. That way if you are pushed back, you'll have somewhere to go.
Attackers: Send the main force in one way and a few sneaky players in another. You must move quickly and not allow the defenders a chance to react to your attack.
One person must defend himself against a multitude of players.
Stag you must keep moving. Don't stay in one place for too long. Avoid large groups of Hunters. Try to pick them off one at a time. If you can help it at all do not try to engage them.
Hunters: Form a line across the field and move forward. Have a few players out front as “beaters”. These guys will fire random shots into likely hiding places to flush the Stag out. Corner the Stag in an area where there is no chance to escape, like a corner of the field. Then take him OUT.
Your Mission is to seek and destroy several checkpoints within the paintball field the problem is they will be strongly defended by the enemy. You can only move onto the next check point when you have successfully destroyed the previous checkpoint.
This is “Capture the Flag” but with an American Civil War twist you can only fire and reload one paintball pellet at a time.
Capture the opposing team's flag and return it to your base. Much like other games in which the teams carry limited paint, there is safety and greater firepower in numbers. Try to co-ordinate the troops so while one is firing the other is loading. Line up your troops and get them to count off. Get them to remember whether they were given an odd or an even number. During the game, the team captain can give out commands like, “Odd numbers, fire! Even numbers, load!” and “Even numbers, fire! Odd numbers, load!”
Players must rescue their incarcerated comrades. You must try and engage the opposition and shoot them without getting shot yourself. Hit and run type tactics would be the best. When you've whacked a few guards withdraw. Keep doing this while avoiding getting any of your own players hit. Guards should be placed at the POW holding area. They should prevent POWs from being tagged. If an opponent is near a POW you should also be prepared to tag out the POW in case he is put back into the game. When tagging POWs, make it understood that only one or two will be tagged, then the other tagged in former-POWs can tag in the rest. If you are a POW, be ready to IMMEDIATELY engage the opposition upon being tagged back into the game.
This is Capture the Flag, but with a twist. A simple tag from your team mate brings you back into the game if you've been eliminated. This game makes heroes out of a lot of players. Knowing you can get back into the game makes some players a little braver. the trick is to wait until someone is in the open, shoot him, then wait for his team members to tag him back into the game.
This game is great for finishing off the day. Go burn off some energy or paint and not worry about winning or losing. Stay close to the boundaries of the field; at least you'll know you won't have anyone behind you. If you hear shooting, run up and blind side the two combating teams. It would be advisable to keep checking your back when you're not against the boundary. You'll learn how to stick together and know where your other teem mates are. There is one good thing about being alone, though. You know EVERYBODY is a bad guy.
Standard Capture the Flag but the teams can go back for reinforcements and the players you've eliminated go back to defend their flag station. Tactical Advantage: You will have to keep in mind that every member of the assault force you eliminate will be back defending the flag. If you get to the flag station and you're low on players, send back for reinforcements. Remember, if you send back for reinforcements and the flag station is being attacked, you will lose defenders and probably your flag.
Players travel around to collect trophies from one another. Watch your back as you're collecting trophies. Also, keep track of the five minute signal, it could be a matter of seconds before the player you just shot is back in the game. Just as you step into the open… ahaa
One team must get a “hostage” away from the other team and bring him back unharmed. A living objective instead of a flag changes a lot of things. Flags don't talk back, flags don't want to stop and take a rest, flags don't hind behind you shouting “Get him. Not him. HIM! You Moron!” You must protect the Hostage at all costs. When he/she is in the custody of the opposing team you must also be careful because if you hit him YOU lose the game. Those players protecting the hostage should therefore stay real close to him, the opposition may not want to risk shooting at you if they think they might hit the Hostage.
You must “kick the bucket” to win, the trick is to storm the defended station; you must get as many people as you can to reached the station. Surround the it and (on a pre-arranged signal) everyone charges in at the same time. Remember, all you have to do is kick the bucket over to win the game. In the case of defending the bucket, you should have all your superior firepower back defending it. If you see someone running for the bucket, all defenders should turn their attention on eliminating that player.
(Latin, meaning “traitor”) You must go forth and eliminate the opposition’s leader; before you are assassinated by a traitor within your own team as the leader Trust NO ONE! Keep them in front of you and keep them in sight. It will be harder for your traitor to turn on you. As the TRAITOR you must wait until the Leader’s attention is diverted before you can strike. No one should suspect you until AFTER you've eliminated the leader.
Your team must seek out and find the Atomic Bomb once you have done that you must plant the bomb in the enemy’s camp sounds, easy but remember enemy are trying to return the favour.